sources:
generator.cpp (709 bytes)
generator.h (417 bytes)
generator_n.cpp (4.0k)
lbs_i.cpp (2.6k)
lbs_i.h (430 bytes)
lbs_i_n.cpp (4.1k)
lbs_ii.cpp (3.3k)
lbs_ii.h (439 bytes)
lbs_ii_n.cpp (4.1k)
minimumselector.cpp (1.7k)
minimumselector.h (359 bytes)
minimumselector_n.cpp (4.1k)
randomselector.cpp (454 bytes)
randomselector.h (266 bytes)
randomselector_n.cpp (4.1k)
server.cpp (1.6k)
server.h (508 bytes)
server_n.cpp (4.0k)
servicenet_n.cpp (13.6k)
sink.cpp (1.3k)
sink.h (495 bytes)
sink_n.cpp (3.9k)


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studies/performance/Performance-Code5/minimumselector.h
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  1 #ifndef MINIMUMSELECTOR_H
  2 #define MINIMUMSELECTOR_H
  3
  4
  5 #include <omnetpp.h>
  6 #include "server.h"
  7
  8 class MinimumSelector : public cSimpleModule {
  9 public:
 10     Module_Class_Members(MinimumSelector,cSimpleModule,16384)
 11     virtual void activity();
 12     virtual void finish();
 13     virtual void initialize();
 14
 15 private:
 16     Server **server;
 17 };
 18
 19 #endif
 20