sources:
cgapplication.cpp (3.2k)
cgapplication.h (3.5k)
cgtexture.cpp (15.9k)
cgtexture.h (1.1k)
glext.h (143.4k)
noise.cpp (3.9k)
noise.h (414 bytes)
vector.cpp (1.4k)
vector.h (4.9k)


binaries:
Release/texture.exe (30.0k)


website:
more info here


screenshot:
studies/grafik2/Computergrafik-Code9/Aufgabe25/noise.h
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  1 //
  2 // Computergraphik II
  3 // Prof. Dr. Juergen Doellner
  4 // Wintersemester 2001/02
  5 //
  6 // Rahmenprogramm zu Aufgabenzettel 9
  7 //
  8
  9 #ifndef CG_NOISE_H
 10 #define CG_NOISE_H
 11
 12 #include "cgapplication.h"
 13 #include "vector.h"
 14
 15 class Noise {
 16 public:
 17     Noise() { };
 18    
 19     static float turbulence(float point[3], float lofreq, float hifreq);
 20     static float noise3(float vec[3]);
 21     static void init();
 22 };
 23
 24 #endif
 25